28.5.2018 Bouncing Ball







28.5.2018
Kilian Mehringer
3D Artist

This weeks render is another one using the art gallery Interrior Scene I made. Its just a soft body simulation done in Blender3D and rendered in Blender Cycles. The whole scene is light by an HDRI Map. The room is perfect for glossy objects because of the strong contrast of white walls and the black floor.



weekly render wireframe image of Bouncing Ball

WIREFRAME 3D MODEL

FINAL SHADED RENDER

weekly render shaded image of Bouncing Ball


Kontakt




Ich habe die Datenschutzerklärung gelesen und bin mit der Verwendung meiner angegebenen Daten für die Kontaktaufnahme einverstanden.