03.12.2017 Expectations 1







03.12.2017
Kilian Mehringer
3D Artist

In the digital world nothing is impossible and nothing has to follow the rules we need to follow in real life. Physics is an important tool with an huge amount of blackmagic, wich some people call mathematics to create all of this crazy computergenerated graphics.
But its possible to use this mathematics to create something that works against this definded rules. In the digital world we can choose the gravity strenght, we can create geometry that could never exist in real life, we can give any shape the material we want.
With all this in mind i decided to create an object that has the shape and the look of an real world item, but acts completely diferent. For this first animation of this series i choose a razor blade. It should look like a razor blade and it should start in a scene where its comoletely obvious what will heppen in the next seconds.
To get this effect i let the razor blade fall down on a sphere and what we would expect is that the blade cuts the sphere or at least bounce against it and fall aside. But other than that i crated a cloth simulation for the razor blade. The result is an blade that folds up in the moment it hits the sphere.
Completely different to what we would expect to heppen.



weekly render wireframe image of Expectations 1

WIREFRAME 3D MODEL

FINAL SHADED RENDER

weekly render shaded image of Expectations 1


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